wasi, Rust + JS decoder works

This commit is contained in:
Martin Kavík 2024-07-04 16:16:50 +02:00
parent f0e9a8ca94
commit e01752ecec
7 changed files with 310 additions and 14 deletions

View file

@ -24,3 +24,4 @@ tauri = { version = "=2.0.0-beta.22", features = ["macos-private-api", "linux-ip
tauri-plugin-window-state = "=2.0.0-beta.9"
tauri-plugin-dialog = "=2.0.0-beta.9"
wasmtime = "22.0.0"
wasmtime-wasi = "22.0.0"

View file

@ -1,12 +1,21 @@
use crate::{AddedDecodersCount, DecoderPath};
use wasmtime::component::{*, Component as WasmtimeComponent};
use wasmtime::{Engine, Store};
use wasmtime_wasi::{WasiCtx, WasiView};
bindgen!();
struct LinkedState;
struct State {
ctx: WasiCtx,
table: ResourceTable,
}
impl component::decoder::host::Host for LinkedState {
impl WasiView for State {
fn ctx(&mut self) -> &mut WasiCtx { &mut self.ctx }
fn table(&mut self) -> &mut ResourceTable { &mut self.table }
}
impl component::decoder::host::Host for State {
fn log(&mut self, message: String) -> () {
println!("Decoder: {message}");
}
@ -18,22 +27,30 @@ impl component::decoder::host::Host for LinkedState {
pub fn add_decoders(decoder_paths: Vec<DecoderPath>) -> AddedDecodersCount {
println!("decoders in Tauri: {decoder_paths:#?}");
println!("{:#?}", std::env::current_dir());
let decoder_paths_len = decoder_paths.len();
if let Err(error) = add_decoder(&decoder_paths[0]) {
eprintln!("add_decoders error: {error:?}");
}
std::thread::spawn(move || {
if let Err(error) = add_decoder(&decoder_paths[0]) {
eprintln!("add_decoders error: {error:?}");
}
}).join().unwrap();
decoder_paths.len()
decoder_paths_len
}
fn add_decoder(path: &str) -> wasmtime::Result<()> {
let engine = Engine::default();
let wasmtime_component = WasmtimeComponent::from_file(&engine, path)?;
let mut linker = Linker::new(&engine);
Component::add_to_linker(&mut linker, |state: &mut LinkedState| state)?;
wasmtime_wasi::add_to_linker_sync(&mut linker)?;
Component::add_to_linker(&mut linker, |state: &mut State| state)?;
let mut store = Store::new(&engine, LinkedState);
let mut store = Store::new(&engine, State {
ctx: WasiCtx::builder().build(),
table: ResourceTable::new(),
});
let (component, _instance) = Component::instantiate(&mut store, &wasmtime_component, &linker)?;