From 02cf934c4fda836c8342c6e068402c87589fc2fd Mon Sep 17 00:00:00 2001 From: Yehowshua Date: Tue, 29 Apr 2025 03:37:56 +0000 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index a454a35..ca46894 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ Welcome to **GPUResearch**, a project by The Joy of Hardware, Inc., dedicated to Initially, this repository serves as a knowledge base for documenting the lessons, challenges, and insights we uncover while learning how to design a GPU. We aim to create a valuable resource for others interested in GPU architecture, whether for educational, research, or commercial purposes. Over time, we will transition to modeling GPU IP in Clash Haskell and finally implement a synthesizable design in Bluespec. ### Project Phases -1. **C-Based GPU Model (Knowledge Capture)**: A software model in C, driven by PortableGL, to explore GPU architecture and document design insights. +1. **C-Based GPU Model (Knowledge Capture)**: A hardware model in C, driven by PortableGL, to explore GPU architecture and document design insights. 2. **Clash Haskell Model**: A functional simulation in Clash Haskell for verification and refinement of the GPU design. 3. **Bluespec Haskell Model**: A synthesizable hardware design in Bluespec Haskell, targeting FPGA implementation and eventual commercial IP.